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Black and White (2001, 9’, colour, silent)

In Black and White there are two types of imagery: video footage of surfaces and spaces such as walls and doorways, and static computer-generated graphics. There are points when the origin of the material that you see seems clear, but a change in focus or a cut to another perspective often throws the image into doubt. In many ways the piece is a minimalist investigation of assumptions regarding the aesthetics of virtual reality.

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